Tuesday, February 14, 2012

Crab's Journey.

This video is a great example of character design with regard to environment shaping anatomy.



There are several things about this video that struck me as inspirational, animation wise. The opening shot, in which the crabs are sort of being tossed around in unison by the current, and stabilizing themselves with their legs was somewhat eye opening. The legs aren't the only driving force behind the locomotion, and act as balance mechanisms. A very interesting counter to this video is another where a crab uses similar legs to walk on land, without current, and without an active outside force.



Notice how stable that body is without the ocean's current shifting it around. It's interesting to see an adaptation to environmental differences so profoundly expressed via changes in movement.

And finally, check out this guy:

Holy shit that walk cycle is neat.

(Also of note: the ray eating in the first video is terrifying, but I do appreciate the, "Fuck y'all I'm out" exit.)

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